Working on a new prototype + Movement & Attacks

I am making some progress behind the scenes and just wanted to share something with y'all. Being able to move, jump and attack properly makes this already feel like a game, rather than just a prototype drawing. I am currently working on a bigger area that allows me to implement the features the game is built upon to it. Think of it like the painted world in Dark Souls - The level is supposed to make a statement about what the game will be when finished and also allows the to finish features first, content second.

Best Regards,


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