Fumiko! is coming to Xbox One!
When I first started working on the Xbox One port of the game I did not give the warning signs enough credit. As a solo dev, porting a game to a console is an unforgivingly challenging task. To quote a member from the development forums who shared a general step-by-step guide for other partners, this basically sums it up pretty well:
"I want to warn you if you're on a small team or by yourself porting a game. [...] Some portions of the porting process expect very high levels of knowledge regarding a subject matter and a lot of time to complete. Most of the time I felt like I was battling a boss in dark souls blind folded kicking my feet up into the air hoping something would hit only to see a death screen again. Yes many people have done it but don't expect it be a walk in the park, in fact expect it to be a walk on the side of mount Everest, naked."
Nevertheless, I did not slip and fall to an inevitable doom but tried to do small steps every day until I finally reached the top. It was refreshing and I would do it all over again, but for now it is time to celebrate.
Fumiko! is coming to Xbox One on February 23rd, starting its preorder on February 9th!
For this occasion, I have created a special Teaser to get everyone excited for the release. If you want to help me out, share this with your friends that own an Xbox One or share it with people who you think might enjoy!
If you own the game on Itch.io or if you're considering to buy it: The Xbox One version has feature parity with the Windows, Mac and Linux version. I have made some performance tweaks and improvements on certain things, but mostly to let the game run smoothly at all times. I am considering moving some of these improvements over to the other versions anyways, as some of these are helpful to achieve better FPS in huge areas on lower end systems.
I have updated the Website and started streaming on Twitch recently. Stop by if you can and let's have a chat! I am currently working on something new called Infectious Void, which you might already know if you've followed my LudumDare#40 entry.
I'm looking forward to the release and seeing you people on the streams. Working on Infectious Void is very fun, so I hope the release goes well so that I can continue this great journey being a game developer with you all.
Also - New Logo!
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